Call of Cthulhu
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Actual Play, Call of Cthulhu, Podcast
20 – Call of Cthulhu: A Cultist Gathering
As the Boston DERP office enjoys some very needed downtime, we explore how the other half lives, works, and operates.
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Actual Play, Call of Cthulhu, Podcast
19 – Call of Cthulhu: Popcorn, Oil, and Ash
Cookie goes to a movie. Phillip visits an auction. Friends celebrate Christmas...
...Although one doesn't take well to the attention. -
Actual Play, Call of Cthulhu, Podcast
18 – Call of Cthulhu: Gambling? I’m In!
Fresh from their adventures in Innsmouth, the DERP office of Boston (The Chowdaheads) finish their reports and go their separate ways for an early afternoon.
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Actual Play, Call of Cthulhu, Podcast
17 – Call of Cthulhu: The Midnight Double Feature
We welcome you tonight to the Midnight Double Feature, shot on location in Boston, Massachusetts and The Cinema at Innsmouth!
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Actual Play, Call of Cthulhu, Podcast
16 – Call of Cthulhu: A Hit, A Brit, And A Split
The team makes two discoveries: A missing Englishman, and a DERP team securing a crime scene.
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Actual Play, Call of Cthulhu, Podcast
15 – Call of Cthulhu: The Curious Case of Mr. Lymon Ford
The agents return to the Inn at Innsmouth for a debriefing and a dinner. However, Phillip sneaks out and finds not all is well in Innsmouth.
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Actual Play, Call of Cthulhu, Podcast
14 – Call of Cthulhu: Concessions at the Concession Stand
While Fionn studies the day away, Bruno, Cookie, Phillip, and Sam visit the Innsmouth Cinema once again - but things aren't as they seem.
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Actual Play, Call of Cthulhu, Podcast
13 – Call of Cthulhu: Lost in a Luster at Last
While Fionn acquires study materials, Bruno makes a call to update Agent Patterson. Cookie finds her correspondence with her friend has side effects. And Phillip is... ...Charming, as usual.
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Actual Play, Call of Cthulhu, Podcast
12 – Call of Cthulhu: The Esoteric Order of Dagon
Our intrepid agents have a wonderful time at a preparation for a festival.
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Actual Play, Call of Cthulhu, Podcast
11 – Call of Cthulhu: A Brief History of Innsmouth
The agents split: Three to the library, one to the sea, and one out of town.
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