Call of Cthulhu
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Actual Play, Call of Cthulhu, Podcast
50 – Call of Cthulhu: Clean Up on Aisle Three
Bruno's return to Boston and subsequent debriefing leaves Agent Patterson with more questions than answers. Despite his claim that there are no secrets within the Department of Esoteric Relics and Parchment, a quick search of the team's desks shows that claim is not as ironclad as Patterson hopes.
What happened, indeed... -
Actual Play, Call of Cthulhu, Podcast
49 – Call of Cthulhu: The Sanest People Here
Speaking of problems brewing in Boston...
Phillip and Cookie have returned to the Boston office to interrogate Fionn, who made his play on the drive back from Arkham and failed miserably.
Some mysteries are solved under the influence of scopolamine but other ones are raised, but there are other issues that have gone unmentioned.
Or undiagnosed.
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Actual Play, Call of Cthulhu, Podcast
48 – Call of Cthulhu: A Way With Words
Having directed the team to leave him behind, Bruno awaits the arrival of a second squad from Boston. They take their job seriously.
Thus properly supported, Bruno is left to clean up the mess the team left in Arkham. Little does he know about the problems brewing back home.
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Actual Play, Call of Cthulhu, Podcast
46 – Call of Cthulhu: Et tu, Bruno?
Ash's exorcism from Cookie did more damage than the agents anticipated. Bereft of her oldest friend, her resolve begins to crack
Fionn's ulterior motives begin to take shape, but Phillip seems to have motives all his own - both involving his teapot and not.
And Bruno makes a decision that one simply doesn't walk back.
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Actual Play, Call of Cthulhu, Podcast
45 – Call of Cthulhu: Tea Time
Some time passes. Bruno has a heart-to-spout with Ash. Phillip and Fionn construct a cover story for their friend Charlotte, who does not return the sentiment - as sore as her face is.
Bruno misses the good old days. Charlotte misses her friend. Fionn misses his suit. And Phillip misses his tea service...but found something else instead.
And already fragile psyches fracture further.
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Actual Play, Call of Cthulhu, Podcast
44 -Call of Cthulhu: Going Off The Rails
There's no other explanation for it. Half the team is crazy, half of what's left is purely reactionary, and the remainder is holding a sentient teapot.
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Actual Play, Call of Cthulhu, Podcast
43 – Call of Cthulhu: The Body In The Room
Though the ritual that Phillip convinced Fionn to complete was successful and a malevolent spirit exorcised from Cookie, they still need to solve the mystery of Curator Doyle's murder.
But Phillip has a crazy idea.
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Actual Play, Call of Cthulhu, Podcast
42 – Call of Cthulhu: Breaking Promises
Scene: A police station interrogation room with a view. A shot is fired.
A spirit's destiny is made manifest. A mobster plays hardball, and the Irishman proves he's more than he seems. All of these lead to the three most dangerous words in America:
Phillip is right.
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Actual Play, Call of Cthulhu, Podcast
41 – Call of Cthulhu: Making Promises
Scene: The agents arrive at the Arkham police station. Two are after a book, and make promises to stay out of trouble.
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